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The health, Psychological and Educational Damage resulting from School Children’s Addiction to Electronic Games
Lieu de publication | Année de publication | Référence: 
الجزائر | 2022 | 338-358 .ص
ISBN/ISSN: 
2602-5663
Auteur: 
Mazara Naima, Ahmed Al-Sayed Abdel-Qawi
Région: 
Monde

Children’s, addiction to electronic games, and the researchers adopted the descriptive method, to achieve the objectives of the research, a questionnaire was prepared for health, psychological and educational damages, it was applied to a sample of 60 individuals (teachers and parents of children), and after statistical analysis, it showed The results found the following: - There are many health damages resulting from school children’s addiction to electronic games from the point of view of their teachers and parents, which are: short-sightedness and visual impairment by( 86%), health problems of the nervous system (75%),health problems in the spine(100%), malnutrition (58.3%) sleep disorders (83.3%), damage to the fingers of the hand (60%). - There are many psychological damages resulting from school children’s addiction to electronic games from the point of view of their teachers and parents, which are: introversion (78.33%), violence (70%), poor memory (53.33%), addiction (100%), feelings of depression (58.3%), emotional imbalance (76.67%). - There are many educational damages resulting from school children’s addiction to electronic games from the point of view of their teachers and parents, which are: School delay (100%), failure to attend homework (96.7%), preference for playing over review and study (50%), inability to pay attention to the lesson (80%), go to private lessons (73.33%).

Fichiers: 
Type de ressource: 
Documents de recherche / articles de journaux
Programmes d'études, matériel d'enseignement et d'apprentissage et guides
Thème: 
Mondialisation et justice sociale / compréhension internationale
Éducation aux médias et à l'information / citoyenneté numérique
Niveau d'éducation: 
Enseignement secondaire
Mots-clés: 
health damage
psychological damage
educational damage
electronic games
school children