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2030 SDGs GAME
Lugar de publicación | Año de publicación | compilación: 
Japan | 2016 |
Autor corporativo: 
Imacocollabo
Región: 
Global

 

 

The 2030 SDGs Game is a multiplayer, in-person, card-based game that simulates taking the “real world” into the year 2030. Designed in Japan in 2016, this experience has become a powerful and impactful social phenomenon in Japan, earning extensive media coverage and reaching over 12,000 participants last year. 2030 SDGs Game events are held in corporate, governmental, educational, and community settings, and now has over 100 trained facilitators in a rapidly growing community within Japan. Now, due to a growing demand to bring the game to the rest of the world, we have created an English edition and are beginning to introduce it to a wider audience overseas. The game is designed to be played with anywhere from 5 to 50 players. (That number can be expanded to a maximum of around 200 with multiple parallel ‘worlds’ operating at the same time.) Play time is approximately 1 hour; with the necessary explanation and reflection afterward, it requires a minimum of 90 minutes, and generally works best in a 2 ½ hour time frame.

 

 

Tipo de recurso: 
Otros
Tema: 
Cívico / ciudadanía / democracia
Globalización y justicia social / Entendimiento internacional
Desarrollo sostenible / sostenibilidad
Nivel de educación: 
Atención y Educación de la Primera Infancia (AEPI)
Educación Primaria
Educación Secundaria
Educación no formal
Palabras claves: 
sustainable development
sustainable development goals
Education 2030