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Analysis (Didactic) of a Historical Video Game: Democracy and Citizenship Education in Civilization VI (Revue de recherches en littératie médiatique multimodale; no. 9)
出版地 | 出版年份 | 页数: 
Montreal | 2019 | p. 1-27
ISBN/ISSN: 
ISSN 2368-9242
作者: 
Vincent Boutonnet
联合作者: 
Groupe de recherche en littératie médiatique multimodale
地区: 
欧美地区
© Revue de recherches en littératie médiatique multimodale, 2019

Civilization VI, published in 2016, is a turn-based strategy game allowing the player to go through historical eras by leading a civilisation toward cultural, economic, military or technological sophistication. This new entry introduces a civic tree presenting new gameplay with government systems and civics policies. This research is descriptive and aims at a formal analysis of the gameplay. We examine the various components and the principles of design as well as the conceptual and civics limits of such a game. We believe this game is an opportunity to analyse and talk about these limits with pupils to foster critical thinking about democracy and citizenship.

 

资源类型: 
研究论文 / 学术期刊文章
主题: 
公民身份/民主意识
全球化与社会公正 / 国际理解
其他
教育水平 : 
初中
非正规教育