현재 위치

자료

Analysis (Didactic) of a Historical Video Game: Democracy and Citizenship Education in Civilization VI (Revue de recherches en littératie médiatique multimodale; no. 9)
출판지역 | 출판년도 | 페이지: 
Montreal | 2019 | p. 1-27
ISBN/ISSN: 
ISSN 2368-9242
저자: 
Vincent Boutonnet
단체 저자: 
Groupe de recherche en littératie médiatique multimodale
지역: 
유럽 및 북미
© Revue de recherches en littératie médiatique multimodale, 2019

Civilization VI, published in 2016, is a turn-based strategy game allowing the player to go through historical eras by leading a civilisation toward cultural, economic, military or technological sophistication. This new entry introduces a civic tree presenting new gameplay with government systems and civics policies. This research is descriptive and aims at a formal analysis of the gameplay. We examine the various components and the principles of design as well as the conceptual and civics limits of such a game. We believe this game is an opportunity to analyse and talk about these limits with pupils to foster critical thinking about democracy and citizenship.

 

자료 타입: 
연구 보고서 / 학술논문
주제: 
시민 / 시민성 / 민주주의
세계화 및 사회 정의 / 국제 이해
기타
교육 분야: 
중등교육
비형식교육